Animals ! Life sciences educational games for kids in Preschool and Kindergarten by i Learn With

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Show Overview
Audience
Other (Staff etc.), Parents
Good To Know
Vendor has parental consent verification process, Used with Under 13
Privacy Policy
Policy length: 4,882 words
No. of policies: 2
Time to read: 39 minutes

App Overview

Animals ! Life sciences educational games prepares children for preschool by teaching them about animals. Animals ! Life sciences educational games does not provide social interactions between users or make a user's information publicly visible to others. The service may collect Personal Information about users through its Service such as their email address, username, birthday, and learning profile. Animals ! Life sciences educational games states in their policies that they incorporate commercially reasonable safeguards to help protect and secure a user's personal information. The terms of Animals ! Life sciences educational games state that the service does not have actual knowledge children are using the Service because it is intended for parents to use in connection with their pre-literate preschool aged children.

Safety
What's This?
Evaluating safety takes into consideration best practices that protect a user's physical and emotional health.

Animals ! Life sciences educational games does not provide social interactions between users or make a user's information publicly visible to others. The Service recommends a username should be fictional and not include the child’s family name. In addition, a child's username is used solely for the purpose of personalizing the Service for a child and personalizing the learning progress reports for parents.

Privacy
What's This?
Evaluating privacy takes into consideration best practices that protect the disclosure of a user's personal information.

Animals ! Life sciences educational games may collect Personal Information about users through its Service such as their email address, username, birthday, and learning profile. Also, the Service may automatically collect non-personal information such as usage information and demographic information for data analytics purposes. However, users must agree that the Service may have unrestricted use and transfer of non-personal usage information to third parties.

In addition, users should be aware that the Service's policies are not available on the homepage and labeled Privacy Policy or Terms of Use as required by CalOPPA, but rather only available from the "Support" tab. The Service does not contain any third party advertising or product placement, but may use third party vendors to track which products and services users have purchased. Lastly, the Service may cross-promote other products and services of Tribal Nova and its Affiliates to users including in the form of advertisements. But Tribal Nova states a user's information will not be sold or rented to third parties for their use and will not be used to advertise products to parents or their children.

Security
What's This?
Evaluating security takes into consideration best practices that protect the integrity and confidentiality of a user's data.

Animals ! Life sciences educational games states in their policies that they incorporate commercially reasonable safeguards to help protect and secure a user's personal information. However, the public-facing company website does not use encryption, and the terms do not contain details about whether or not the Service encrypts a user's personal information while in transit or at rest.

Compliance
What's This?
Evaluating compliance takes into consideration best practices of companies that collect personal information from children or students and the legal obligations for the privacy and security of that information.

The terms of Animals ! Life sciences educational games state that the service does not have actual knowledge children are using the Service because it is intended for parents to use in connection with their pre-literate preschool aged children. Therefore, the terms state that the service is for general audiences 18 years of age or older. In addition, the Service states that only a parent or legal guardian may register or manage an account with the service.

However, COPPA contains an exception that requires obtaining parental consent for a general audience site if the Service would appeal to children under 13 years of age. This exception takes several factors into account, including subject matter, visual content, age of models, and activities provided. Therefore, because the Service would likely appeal to children and collects personal information from children, all of the compliance obligations under COPPA would apply to this Service.

Because this app would appeal to children, and does not contain a clear parental consent process, teachers and parents should be aware that by providing permission for a child to use this app, they are potentially giving the vendor permission to collect and use information that would be protected under COPPA.

The privacy evaluations have been designed with the help and support of a consortium of schools and districts across the United States. These evaluations are designed to streamline making an informed decision about the potential privacy implications of educational technology used to support teaching and learning. The bars in the evaluations are not a measure of absolute safety or risk rather, they suggest areas to be considered and examined as part of using the application.

Our core evaluation criteria are freely available, and will remain freely available. People are encouraged to read the questions we use and the information security primer we released. Vendors are encouraged to use our questions and the information security primer to self-evaluate. You can also learn more about our evaluation process.

Please be in touch with any questions or feedback.

Common Sense is the nation‘s leading independent non-profit organization dedicated to empowering kids to thrive in a world of media and technology.

Families, educators, and policymakers turn to Common Sense for unbiased information and trusted advice to help them learn how to harness the positive power of media and technology for all kids.

Privacy Policy